Your engine
Unity, GameMaker or your own engine, through editor scripting and command-line builds.
Services Engineering
We connect agents to your editor, repository and build system, with the permissions and review rules your programmers set. They work on scenes, prefabs and gameplay code, and every change arrives as a pull request.
How it runs
A programmer or producer writes the task and what done looks like.
Your team signs offThe agent loads your scenes, prefabs, conventions and the relevant code.
Handled by an agentIt makes the change in the editor and the code, on its own branch.
Handled by an agentIt runs the build, plays the scenario and records frame timings.
Handled by an agentYour programmers review the diff, the test run and the profile.
Your team signs offExample run
An illustrative log of the setup at work. Your tools, numbers and review points will differ.
Ticket: a moving platform between Platform_Start and Platform_Goal.
Scene read: 214 objects, 3 matching prefabs, project conventions loaded.
MovingPlatform script and prefab variant created on its own branch.
Command-line build passed, 142 of 142 tests passed.
Playthrough: platform reaches the goal in 3.2 s, frame time 6.1 ms.
Pull request opened with the diff, test output and profile attached.
Programmer review: one change requested, then merged.
What we set up with you
Most of the effort goes into context and guardrails, so the agent knows your project and stays inside its lane.
Unity, GameMaker or your own engine, through editor scripting and command-line builds.
Source control, branch protection and CI stay as they are.
Only a programmer can merge.
Agents run on your accounts, and nothing trains on your code without agreement.
Starting out
A first pilot picks one well-bounded job, such as UI wiring, tool scripts or bug fixes in one system.
From you
Repository and build access, a sandbox machine or CI runner, and a programmer to review.
From us
An agent setup your team keeps using, its guardrails documented, and a record of merged and rejected changes.
Next step
A few lines is enough. We'll reply within one to two business days with a suggested starting point.