Your builds
Runs on your build machines or cloud accounts.
Services Testing & QA
We set up agents that play your builds overnight, check them against what should happen and file reports your QA team can act on in the morning. Your testers confirm and prioritise.
How it runs
CI produces a build and starts the run on its own.
Handled by an agentScripted routes and exploring agents drive the game through a test hook.
Handled by an agentCrashes, soft locks and frame spikes are caught with a clip and the game state.
Handled by an agentDuplicates are matched against your tracker and repro steps written for new issues.
Faster with AIYour QA team verifies, sets priority and assigns.
Your team signs offExample run
An illustrative log of the setup at work. Your tools, numbers and review points will differ.
Build 1482 received from CI, 12 agents started.
Routes: 38 of 40 critical paths completed.
Soft lock: the north door in level 3 stays shut if the lever is used twice.
Frame spike: 41 ms in the market area, clip and state attached.
Triage: 2 new issues filed, 5 matched to open tickets.
QA lead confirms both new issues, sets priority and assigns them.
What we set up with you
Agents can only report what they can see, so most of the setup is instrumentation.
Runs on your build machines or cloud accounts.
Reports arrive in the tracker your team already uses.
People confirm every issue before it is assigned.
Runs trigger from your existing pipeline.
Starting out
A first pilot covers one mode or set of levels with a nightly run.
From you
Build access, a way to add a test hook, and access to your tracker.
From us
Nightly reports for that area, the hook and routes, and a comparison with your manual pass.
Next step
A few lines is enough. We'll reply within one to two business days with a suggested starting point.